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Nebula 1
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Nebula One.iso
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Utilities
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Converters
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Convert_PICT
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Testing
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hex_tests
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rrect=opcodes.hex
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Text File
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1995-06-12
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2KB
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57 lines
% header
0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
% end of app-specific header
00FF 0000 0000 00FF 00FF % pict size (bogus) and top left bottom right
11 01 % verson
01 000A 0000 0000 00FF 00FF % Clip region. Added to keep Mac tester happy.
30 0000 0000 00FF 00FF % draw bounding rect
02 AA AA AA AA AA AA AA AA % fill pat
09 FF FF FF FF FF FF FF FF % pn pat
0A AA 55 AA 55 AA 55 AA 55 % back pat
% draw lines along its four sides
20 0010 0000 0010 00FF
20 0000 0010 00FF 0010
20 0050 0000 0050 00FF
20 0000 0050 00FF 0050
20 0000 0080 00FF 0080
20 0000 00C0 00FF 00C0
20 0080 0000 0080 00FF
20 00C0 0000 00C0 00FF
09 FF FF FF FF FF FF FF FF % pn pat (not 'official')
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
% Do the standard opcode test, but for round rectangles.:
% This involves using each of the 5 primary opcodes
% (frame, paint, erase, invert, and fill) for rrects in
% a nice square little grid. This allows us to visually
% test that each opcode minimially does what it should, and
% that pixels are being drawn in the right places (i.e.
% that they touch the grid we drew above in the right places
% and not in others). We always use the default oval size
%
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Frame a round rectangle
40 0010 0010 0050 0050
% paint an adjacent one
41 0010 0080 0050 00C0
% try to invert the painted one (ha ha)
43 0010 0080 0050 00C0
% fill one below one
44 0080 0080 00C0 00C0
% erase a different one
42 0080 0010 00C0 0050
FF % end